AssetRipper
This is a reverse engineering tool for Unity games.
AssetRipper.Translation.LlvmIR
This tool translates LLVM IR to .NET CIL, enabling conversion of C++ code to C#.
AssetRipper.Bindings.LibTorchSharp
These alternate bindings for LibTorchSharp are more memory efficient.
TextureDecoder
This library for decoding texture data supports various formats and is used in AssetRipper.
AssetRipper.CIL
This is a library to help with writing CIL bytecode.
AssetRipper.Bindings.SpirVCross
This wrapper library for SPIRV-Cross provides an efficient interface for working with SPIR-V shaders.
AssetRipper.Text.SourceGeneration
This extension library helps with generating C# source code.
AssetRipper.Conversions.FastPng
This C# port of fpng writes PNG files quickly and efficiently.